ICYMI: New Game Studies Books

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What a time to be someone who studies video games! When I started down this line of research (~2008) there were very few comprehensive resources in the field — particularly books. Flash forward to today, and there are literally hundreds! However, lately I have noticed a particularly sharp increase in the quality of the books that are coming out in this area (and notably, many are being authored and/or edited by some of the best scholars studies books in the field)!

Here are just some of the ones I have been most excited about:

Getting Gamers: The Psychology of Video Games and Their Impact on the People who Play Them – Jamie Madigan

Moral Combat: Why the War on Violent Video Games is Wrong – Patrick M. Markey & Christopher J. Ferguson

100 Greatest Video Game Characters - Jamie Banks, Robert Meija, & Aubrie Adams (Eds.)

100 Greatest Video Game Franchises – Robert Meija, Jamie Banks, & Aubrie Adams (Eds.)

Internet Addiction in Psychotherapy – Daria Kuss & Mark Griffiths

Also, in case you missed it, I have published a few game studies books fairly recently that I am quite proud of:

A Parent’s Guide to Video Games: The essential guide to understanding how video games impact your child’s physical, social, and psychological well-being – Rachel Kowert

New Perspectives on the Social Aspects of Digital Gaming:Multiplayer 2 - Rachel Kowert & Thorsten Quandt (Eds.)

The Video Game Debate: Unravelling the Physical, Social, and Psychological Effects of Video Games – Rachel Kowert & Thorsten Quandt (Eds.)

What books are you most looking forward to reading? Are there some great ones I missed from the list? Let me know!