Posts tagged with “sociability

Video Games and Social Competence

2/9/2015 • ☕️ 2 minute read

The popularization and affordability of Internet connectivity has changed the way video games are played by allowing individuals to connect worldwide in shared gaming spaces. These highly social environments allow players to connect, interact with…

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Conducting Applicable Research

12/30/2014 • ☕️ 2 minute read

This week, massively.com is featuring an article by Andrew Ross that overviews the last five years of my research journey. When I first decided to delve into the research side of psychology (as opposed to the more artsy, counselling side of the field…

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Psychosocial Causes and Consequences of Online Video Game Play

12/17/2014 • ☕️ 2 minute read

Researchers have grown concerned as to whether or not engagement within online video gaming environments poses a threat to public health. Previous research has uncovered inverse relationships between frequency of play and a range of psychosocial…

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Playing for Social Comfort

7/25/2014 • ☕️ 4 minute read

Internet connectivity has changed the way that video games are being played by allowing users to connect worldwide in shared gaming spaces. These highly social environments allow players to connect, interact, and learn from each other. Despite this…

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